Search your deck for a Lightning Energy and attach it to this Pokemon. Shuffle your deck afterward.
Discard an Energy attached to this Pokemon.
Move an Energy from 1 of your Benched Pokemon to this Pokemon.
Move a basic Energy from this Pokemon to 1 of your Benched Pokemon.
Does 20 more damage for each Psychic Energy attached to this Pokemon.
This Pokemon can't use Sacred Sword during your next turn.
Heal from this Pokemon the same amount of damage you did to the Defending Pokemon.
Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.
Flip a coin for each Energy attached to this Pokemon. This attack does 40 damage times the number of heads.
Heal 50 damage from 1 of your Pokemon.
Does 30 damage to 1 of your opponent's Pokemon. Don't apply Weakness and Resistance for Benched Pokemon.)
The Defending Pokemon can't attack during your opponent's next turn.
This attack's damage isn't affected by Resistance.
If the Defending Pokemon has Fighting Resistance
Flip a coin. If heads
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